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Devlog
Generating Cards in Starfire Skies
November 22, 2024
by
Layoff Games
2
I didn’t always plan for Starfire Skies to be a card game. Initially, the idea was a firework tycoon game—something inspired by one of my all-time favorite games, Lemonade Tycoon . The idea would...
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Firework System: Part 3, Colors
November 12, 2024
by
Layoff Games
1
In this post, I'll dive into the technical side of the colors in Starfire Skies, focusing on the colors of the stars. The firework system in Starfire Skies features a wide variety of effects, allowing...
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Firework System: Part 2, Explosions and Stars
November 05, 2024
by
Layoff Games
2
#Development, #Firework System
As a warning, this post is quite a technical one, I will be going into the details of the fireworks system and how they are implemented. I’ve been working on a fireworks-based game for the past year...
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Starfire Skies Firework System: Part 1, Journey
October 30, 2024
by
Layoff Games
2
#Development, #Firework System
I've been working on Starfire Skies for about a year and a half, and I wanted to share the journey of developing the main crux of the game: the firework system. When I first started this project, I wa...
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New Game UI✨
October 28, 2024
by
Layoff Games
2
#UI
✨ Added new UI ✨ We're thrilled to unveil a brand-new UI update in the Starfire Skies demo, designed to give you an even smoother and more immersive experience! Here’s what’s waiting for you i...
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